Anxiety is the Dizziness of Freedom Project
This game is tragically bad.
Notes:
If you haven't read "Anxiety is the Dizziness of Freedom," a prism is a device that branches the world into two timelines and allows those two timelines to connect each other.
Holding the "J" key on a keyboard with mash through dialogue really quickly, and I don't recommend it.
This doc has the sourcing for the background images and sounds we used. It also has other information about the game (Spoilers) https://docs.google.com/document/d/1d8wxG1TVBScWqzJyHZxIIM11GFZQtYhU-u1Hb103-mQ/...
Status | In development |
Platforms | HTML5 |
Author | TomBurner |
Made with | Unity |
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